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Consider the following class definitions:
public class LinkedChain<T> { private Node<T> firstNode; private int...
Consider the following class definitions:
public class LinkedChain<T> {
private Node<T> firstNode;
private int numberOfEntries;
public LinkedChain() {
firstNode = null;
numberOfEntries = 0;
}// end default constructor
public Node<T> getfirstNode() {
return firstNode;
}
public int getNumberOfEntries() {
return numberOfEntries;
}
public void push(T newEntry) {
// TODO Auto-generated method stub
firstNode = new Node<T>(newEntry, firstNode);
numberOfEntries++;
}
}
Where Node is defined as:
public class Node<T> {
private T data; // Entry in bag
private Node<T> next; // Link to next node
public Node(T dataPortion) {
this(dataPortion, null);
} // end constructor
public Node(T dataPortion, Node<T> nextNode) {
data = dataPortion;
next = nextNode;
} // end constructor
public T getData() {
if (data != null) {
return data;
}
return null;
}
public Node getNext() {
return next;
}
public void setNext(Node<T> newNext) {
next = newNext;
}
}
Below, write a Linked Chain method that will return reference to the second to last node. If the Linked Chain is only one node, return null. If the first node in the Linked Chain is null (meaning the chain is empty), return null.
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